KOSMOS GAMES

//KOSMOS GAMES

Enchanting, fun, and addictive, these German engineered board games from worldrenowned game publisher Kosmos help develop a number of valuable skills and qualities.

  • Checkpoint Charlie is a game of observation, deduction, and mental agility. Watch all the suspects carefully and find out which of them is the chief of spies using the clues that you and the other investigators uncover. Be the first to find the chief of spies and become the best hound dog!In the game, each player receives a clue that reveals one out of five possible traits of the chief of spies. Each player keeps revealing cards, indicating whether each character is a suspect or not. As the game progresses, players gather more and more clues to lead them towards the chief of spies. This chief of spies will coincide with five out of five possible clues, and his aides will match four out of those five. Whoever accuses the chief of spies on time gets the most points. Players who accuse the aides will also earn some points, while the other players might not receive any points at all — or even negative rewards. The game includes two optional rules that add more strategy to the gameplay.Checkpoint Charlie is set during the cold war, and the subject of detectives and spies is applied using cartoon-stylized dogs and cats.
  • You are crew members on a passenger plane bound for Barbados. You have flown this route countless times already. Of course, you have experienced everything possible (and impossible) on these flights: technical malfunctions, turbulence, tour groups who are also flying to Hamburg, Berlin, London, or Amsterdam in order to visit so-called “escape rooms” there …But what’s waiting for you today is going to leave everything else in the dust. The weather service already announced that things might get a “little rough,” but now you find yourself in the kind of electrical storm that can easily throw even an experienced crew into a state of panic. The clouds are almost black, flashes of lightning rip through the dark sky, and rain pounds the engines. Suddenly, an alarm light comes on … and another … and you have a queasy feeling that the rest of the flight might become the greatest adventure that you have ever experienced.Solve the riddles, repair the airplane, and try to land safely!Difficulty: 2 of 5
  • Gretchinz!

    £27.00
  • At dawn on the 24th of February, 1895, a bomb exploded in the Houses of Parliament.  the security forces reacted immediately and arrested Michael Chapman, a young worker linked to anarchist groups, near the place of the attack.  Mycroft Holmes is in charge of investigating the explosion for the Crown prosecution and needs to determine if the attack is the action of a lone wolf or part of a bigger plot.  It appears to be another easy case when he discovers that the detective hired by Michael’s parents to prove the young man’s innocence is no less than his brother Sherlock Holmes.  The duel between the two most brilliant minds in London begins.  Is Chapman an unfortunate young man that fell in the wrong company or a member of an anarchist cell?
  • Karekare

    £30.00
    Welcome to the beautiful beach of Karekare, on the wondrous archipelago known as Aotearoa (also called New Zealand). This game challenges you to lead one of the iwis (tribes) who settled there. Explore the islands, take control of territory, accumulate mana (Honour) for your iwi, and claim your place in history!The players explore the territory by adding new land tiles, which gives them the opportunity to perform specific actions that will help their iwi expand and settle new lands.
  • In this stand-alone title set in the fantasy world of The Legends of Andor. The creatures of Andor have taken over King Brandurs fortress. During the game, each player takes on the role of an Andorian character in this Cooperative Andor Game. However, only by working together and using each of their character’s unique abilities will the heroes of Andor be able to accomplish four of the six tasks needed to free Rietburg and win the game.
  • Mercado

    £30.00
    As players in Mercado, you assume the roles of wealthy members of upper-class society. To raise your social status, you must buy luxury goods. So, you shop around the market for expensive baubles, finery, shoes, jewellery, and perfume — anything that will increase your reputation among the other snobs and social climbers.Several market stands are laid out on the table where you can see valuable products and their prices, which are various combinations of coloured coins. But to complicate matters, some of the coins are counterfeit. Every player has his or her own coin purse with different coloured coins in it. On a turn, a player grabs blindly into the purse, pulls out three coins, and places them on the market stands of his or her choice. If a player has enough coins on a market stand after a few rounds, the player receives the luxury item from this market stand, and the player earns the corresponding reputation points. The used coins are out of the game for now. Opponent players who also placed coins on this market stand put their coins back into their purses.It is exciting not knowing which coins you will pull out of your purse and hoping for just the right colours to emerge. The players must figure out how to deal with the counterfeit money. Once a few coins are placed, it will be easier to see which items the opponents are going for, and how they plan to achieve standing in high society.
  • Paris: La Cité de la Lumière is a two-player board game, designed by José Antonio Abascal, infused with Parisian aesthetics by the artist, Oriol Hernández. The game is set in late 19th century Paris during the 1889 “Exposition Universelle”, when public electricity was a hot topic. Electricity spread throughout the city, creating today’s beautiful nocturnal Parisian streets and coining Paris’s nickname “La Cité de la Lumiére”, the City of Lights. The most well-lit buildings are admired highly by passers-by.In the first phase, players can either place tiles or grow their reserve of buildings. The cobblestone tiles are divided into 4 random spaces (their colour, their opponents’ colour, a streetlight or a mixed-color space where either player can build). Then, in the second phase, players build on top of their colour or the mixed spaces, in effort to position their buildings as close to as many streetlights as possible. More streetlights solicit more adoration and points. The player with the best lit buildings steals the hearts of Parisian pedestrians and wins the game!An easy-to-learn tile-laying game for two players with a short play time but plenty of forward-planning required.
  • Ratzzia

    £27.00
    The pantry shelves are nearly overflowing with food and the mice are rushing to collect what they need to ensure their families have enough to eat through the harsh winter. Each family forages for themselves, trying to do the best for the wee offspring. The first to fill their little sack will be the envy of all mousedom.Ratzzia is a game for two to five players. The dice represent the mice in each player’s family. Each time they roll the dice they must arrange the die results on the board in order to get as much food as possible.Each player has their own set of coloured dice. On their turn, they roll their dice and choose to place them on the matching spaces on the board. The dice represent mice climbing on top of each other in order to get rewards from the top shelf.Rewards can be delicious food, or actions that help you store or steal food. After collecting some food, it needs to be stored, otherwise it can be stolen by other players! As soon as a player gets 25 points worth of food, they win the game and survive the winter!
  • Silk

    £30.00
    The Imomushi silkworms are only found in the remote and harsh Akaishi Mountains. Very few people can withstand the hardships of the lonesome life led by the silkworm shepherds. It is a solitary existence that requires great dedication and strength of character to bear the pressures that stem from competing with the few other shepherds who fight over the scarce but desirable feeding grounds. All the while keeping the silkworms’ natural predator, the fearsome Ookami beast, at bay.Silk is a gateway game into area control and worker placement systems. Players will need to command the shepherd and their faithful mastiff, build new worm nurseries and fence off enclosures in order to raise and feed their silkworms. When silkworms feed, they generate a number of silk points, depending on the type of terrain they are standing on at that moment. These silk points can be used to modify the outcome of a dice roll, which determine the actions a player may take, while keeping in mind that the player with the most silk points at the end of the game wins!An abstract puzzle with plenty of challenge and a unique theme make Silk an exciting game for everyone.
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  • The monster is confused. He doesn't understand his feelings. Luckily, his friend can teach him how to sort out how he feels! This is a children's game in which the players find colours that represent different feelings (calm, anger, fear, sadness...) and need to find where to keep them. They try to choose the object that can hold the feeling they have found, and then talk about a situation where they have felt that feeling before.  A great game to help your child's mental health and to get families and carers talking about feelings. This is the UK version with english spelling of colour!
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    Astronauts wanted! Scientists say there is a mysterious ninth planet located at the edge of our solar system. But despite all of their efforts, so far they have been unable to provide substantial evidence of its existence. Join this exciting space adventure to find out if the theories are just science fiction or if you will discover Planet Nine.In this card game you need to complete 50 different missions as you travel across the solar system. But you will only succeed if you can work together as a team. To master the challenges and achieve your mission, communication will be essential — but in space, things can be more challenging than expected …
    • Co-operative strategy game- win or lose together.
    • A new twist on classic trick-taking card games.
    • The game spans 50 different missions across the solar system, each with a unique win condition.
    • Uses common card game mechanics like tricks and following suit.
    • Increasing difficulty as the game progresses, making it a good choice for players of all skill levels.
  • You’re a team of investigators, traveling the Mississippi on a paddle-wheel steamboat in 1872.  Last night there was a robbery—, a successful businessman was carrying documents of inestimable value, and now they have disappeared! The captain has asked for your help in finding out who did it, but time is running out. Can you find the culprit before the riverboat docks in New Orleans, and the thief escapes into the night?Work together and solve all the puzzles together as fast as you can!
  • The king's court is no place for the faint of heart - or the weak of claw and fang. Here, almost everyone is secretly plotting to attain the greatest amount of power in three spheres of influence: royal, clerical, and mystical. The bishop has avoided a poisoning, but now the danger awaits the abbot, who himself pursues the witch. The king and queen are at each others throatsm while the executioner awaits his next assignment. The law is survival of the fittest in this game of feral human nature.The 20 stunningly illustrated anthropomorphised animal characters will have you clawing your way to power by tooth and nail.3-4 players 
  • COMING SOON!Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes and there is no going back!Unlike the co-operative EXIT: The Game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correct resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 75 minutes to play. Nothing is destroyed, so the games can be played multiple times.In Monochrome Inc., players have been instructed to break into the research building named in the game's title, and once they get inside this tower's mirrored windows, they are left on their own. What they find there, what conclusions they draw from these items, and how this nerve-wracking story ends is entirely in their hands. Only by co-ordinating their team will they avoid potential pitfalls, carry out their mission, and solve the mystery of this building.
  • COMING SOON!Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes and there is no going back!Unlike the co-operative EXIT: The Game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correct resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 75 minutes to play. Nothing is destroyed, so the games can be played multiple times.In The Dungeon, the players awaken in a prison cell in the middle ages with no memory of how they got there. What happened? What strange things are taking place in this dungeon? And most importantly, how can they get out? Over three chapters, players will jointly explore rooms, combine objects, and perhaps even encounter creatures that lurk in the dark rooms of the old castle...
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    After your car breaks down, you are looking for shelter for the night. Luckily, you find an abandoned cabin in the woods near the road. But the next morning, the door is locked! Iron bars on the window prevent you from escaping. You discover a book and a strange disk...Can you solve the riddles left for you by the deranged cabin owner and escape the cabin?1-6 Players
  • Gloomy crypts lie under the city of Paris. The catacombs swallow city light, riddles, and, apparently, also people. After the mysterious disappearance of a friend in the catacombs, you and your team embark on a search party, making your way through the puzzling underground labyrinth. Will you be able to find your friend in time and escape this cavernous world of darkness? This double-sized EXIT game is presented in two separate parts.Difficulty: 4.5 of 5Would you prefer to have the rules of this game explained to you instead of reading the rulebook? If so, download the Kosmos Helper App. In the app, you can find animated explanations of the instructions and other helpful features for a selection of Kosmos games. Available on iOS and Android devices, find the app by searching “Kosmos Helper App” in the iOS App Store or in Google Play.Now you can watch the animated instructions to learn these games without reading the rulebooks.Questions, suggestions for improvement and feature requests? We look forward to your suggestions!
    Mail to: apps@kosmos.de
    LINKS:
    iOS APP STORE:
    appstore apple
    ANDROID STORE:
    appstore google
  • A classic tale of murder on the Orient Express, re-imagined. The culprit of a grisly crime is still on board your train. It's a race against time to piece the clues together before the train reaches its destination. The cause is perplexing and you must solve it quickly  so the assailant does not escape.Difficulty Level 4 of 5 1 - 4 Players 1 - 2 Hours Ages 12+
  • Finally, a vacation! This year, you’re going to an idyllic village in the mountains. Instead of driving, you decide to take the train this time. After a three hour delay, you arrive in your vacation rental, where you find various brochures for local events and attractions — including an impressive castle. The flyer looks quite amateur and self-printed, but you’re a sucker for medieval castles!The next day, you get up and go to the castle. There’s no ticket booth. No one else appears to be around. Well, at least you can explore the place in peace! You enter the castle and find yourself in a magnificent throne room. Suddenly the big, wooden door locks behind you and you realize that maybe (again) this was not such a good idea ...The castle is full of mysteries. Only if you can solve all of the puzzles together in time will you escape. If not, your creepy host will probably never let you leave again ...